Animate Cc Couldnt Upload Video Into Library

Animate provides several methods by which you tin contain video into your Animate certificate and play it dorsum for users.

Before you brainstorm

Before yous first working with video in Breathing, it is important to understand the post-obit information:

  • Animate can only play specific video formats.

    These include FLV, F4V, and MPEG video. For instructions on converting video in other formats, see Create video for use in Animate.

  • Use the separate Adobe Media Encoder application (included with Animate) to catechumen other video formats to F4V. For instructions, see Create video for use in Animate.

  • There are unlike ways of adding video to Animate, each with advantages in different situations. Encounter beneath for a list of these methods.

  • Animate includes a Video Import Wizard that opens when you choose File > Import > Import Video.

  • Using the FLVPlayback component is the simplest way to quickly get video playing in a Animate file.

    For instructions, meet Progressively download video using a web server.

Methods for using video in Animate

You can use video in Breathing in dissimilar means:

  • Progressive download from a web server

    This method keeps the video file external to the Breathing file and the resulting SWF file. This keeps the SWF file size small. This is the most common method of using video in Animate.

  • Stream video using Adobe Media Server.

    This method likewise keeps the video file external to your Animate file. Adobe Media Streaming Server gives you secure protection of your video content in addition to a smooth streaming playback experience.

  • Embed video data straight inside a Animate file

    This method results in very large Breathing files, and is just recommended for short video clips. For instructions, come across Embed video within an Animate file.

Progressively download video using a web server

Progressive downloading lets you lot use either the FLVPlayback component or ActionScript that yous write to load and play back external FLV or F4V files in a SWF file at runtime.

Because the video file is kept external to the other Animate content, it'due south relatively easy to update video content without republishing the SWF file.

Progressive downloading provides the following advantages over embedding video in the Timeline:

  • During authoring, you can publish just your SWF file to preview or exam function or all of your Animate content. This results in faster preview times and quicker turnaround on iterative experimentation.

  • During playback, video begins playing every bit soon every bit the offset segment of video is downloaded and cached to the local calculator's deejay drive.

  • At runtime, video files are loaded by Flash Player from the computer's disk drive into the SWF file, with no limitation on video file size or duration. No audio synchronization bug or memory restrictions exist.

  • The frame rate of the video file tin can exist different from the frame rate of the SWF file, allowing for greater flexibility in authoring Animate content.

Import video for progressive download

You can import a video file that is stored locally on your computer, and then upload the video file to a server after importing it to your FLA file. In Animate, when you import video for progressive download, you are really adding only a reference to the video file. Animate uses the reference to find the video file on your local computer or on a spider web server.

You can also import a video file that is already uploaded to a standard spider web server, an Adobe Media Server (AMS), or Flash Video Streaming Service (FVSS).

  1. Select File > Import > Import Video to import the video clip into the electric current Animate certificate.

    Select video window

    Select video window
  2. Select the video clip to import. You can select either a video clip located on your local computer, or enter the URL of a video already uploaded to a web server or Adobe Media Server.

    • To import video located on your local estimator, select Load external video with playback component.

    • To import video already deployed to a web server, Adobe Media Server, or Flash Video Streaming Service, select Already deployed to a spider web server, Wink Video Streaming Service, or Stream From Adobe Media Server, and enter the URL of the video clip.

     The URL for a video clip located on a web server will use the http communication protocol. The URL for a video clip located on a Adobe Media Server or Wink Streaming Service will apply the RTMP advice protocol.

  3. Select a skin for your video clip.

    Select the skin for video clip

    Select the pare for video clip

    You can choose to:

    • Not use a skin with the FLVPlayback component by selecting None.
    • Select one of the predefined FLVPlayback component skins. Animate copies the skin into the same folder as the FLA file.

     FLVPlayback component skins are slightly different depending on whether you lot are creating an AS2- or AS3-based Animate document.

    • Select a custom pare of your own design by entering the URL of the skin on the web server.

     If y'all choose to employ a custom peel invoked from a remote location, and so live preview will not be available for the video on Phase.

  4. The Video Import Sorcerer creates an FLVPlayback video component on the Stage that you tin employ to test video playback locally. When you end creating your Animate certificate and desire to deploy the SWF file and video clip, upload the following assets to the web server or Adobe Media Server hosting your video:

    • If you are using a local copy of the video clip, upload the video clip (which is located in the same folder equally the source video clip you selected with a .flv extension).

     Animate uses a relative path to point to the FLV or F4V file (relative to the SWF file), letting you use the same directory structure locally that you employ on the server. If the video was previously deployed to your FMS or the FVSS hosting your video, you tin can skip this pace.

    • The video pare (if yous chose to employ a pare)

      To apply a predefined skin, Animate copies the skin into the same folder every bit the FLA file.

    • The FLVPlayback component

      To edit the FLVPlayback component'south URL field to that of the web server or Adobe Media Server that you are uploading the video to, utilise the Component inspector (Windows > Component inspector) to edit the contentPath parameter.

Adobe Media Server streams media in real-time to Wink Role player and AIR. Adobe Media Server uses bandwidth detection to deliver video or audio content based on the user's available bandwidth.

Streaming video with Adobe Media Server provides the following advantages over embedded and progressively downloaded video:

  • Video playback starts sooner than it does using other methods of incorporating video.

  • Streaming uses less of the client'southward retentiveness and deejay space, because the clients don't need to download the entire file.

  • Network resources are used more than efficiently, considering only the parts of the video that are viewed are sent to the customer.

  • Delivery of media is more secure, because media is not saved to the customer's cache when streamed.

  • Streaming video provides ameliorate tracking, reporting, and logging ability.

  • Streaming lets you evangelize alive video and audio presentations, or capture video from a spider web cam or digital video camera.

  • Adobe Media Server enables multiway and multiuser streaming for video chat, video messaging, and video conferencing applications.

  • Past using server-side scripting to control video and audio streams, y'all tin create server-side play lists, synchronized streams, and more intelligent delivery options based on the client's connection speed.

To learn more than about Adobe Media Server, see www.adobe.com/go/flash_media_server.

To learn more near Flash Video Streaming Service, encounter www.adobe.com/go/learn_fvss_en.

Embed a video file within a Animate file

When y'all embed a video file, all of the video file data is added to the Animate file. This results in a much larger Animate file and subsequent SWF file. The video is placed in the Timeline where you can see the individual video frames represented in the Timeline frames. Because each video frame is represented by a frame in the Timeline, the frame rate of the video clip and the SWF file must be ready to the aforementioned rate. If you lot utilise dissimilar frame rates for the SWF file and the embedded video clip, video playback is inconsistent.

Note: To utilise variable frame rates, stream the video using either progressive downloading or Adobe Media Server. When yous import video files using either of these methods, the FLV or F4V files are self-contained and run at a frame rate divide from that of all other timeline frame rates included in the SWF file.

Embedded video works all-time for smaller video clips, with a playback fourth dimension of less than 10 seconds. If you are using video clips with longer playback times, consider using progressively downloaded video, or streaming video using Adobe Media Server.

The limitations of embedded video include:

  • You might encounter problems if the resulting SWF files become excessively large. Wink Player reserves a lot of retention when downloading and attempting to play big SWF files with embedded video, which can cause Wink Player to fail.

  • Longer video files (over 10 seconds long) frequently accept synchronization issues between the video and audio portions of a video clip. Over time, the audio track begins playing out of sequence with the video, causing a less than desirable viewing experience.

  • To play a video embedded in a SWF file, the entire video file must be downloaded before the video starts to play. If you embed an excessively large video file, it might take a long time for the SWF file to download in its entirety and for playback to first.

  • After a video clip is imported, it cannot be edited. Instead, you lot must re-edit and re-import the video file.

  • When publishing your SWF file via the web, the entire video must be downloaded to the viewer's computer before video playback can begin.

  • At runtime, the entire video must fit into the local memory of the playback computer.

  • The length of an imported video file cannot exceed 16000 frames.

  • The video frame rate and Breathing Timeline frame rate must be the same. Set up the frame rate of your Animate file to lucifer the frame rate of the embedded video.

You can preview frames of an embedded video past dragging the playhead along the Timeline (scrubbing). Note that the video audio track does non play back during scrubbing. To preview the video with audio, use the Test Motion picture command.

Embedding a video within a Breathing file

  1. Select File > Import > Import Video to import the video prune into the current Breathing document.

  2. Select i of the following options:

    Load external video with playback component: Imports the video and creates an example of the FLVPlayback component to command video playback.

    Embed FLV in SWF and play in timeline : Embeds the FLV into the Animate document and places information technology in the timeline.

    Embed H.264 videos in timeline : Embeds H.264 videos into the Animate document. When yous import a video using this option, it is placed on the stage to exist used every bit a guide for your animation at design time. Frames from the video are rendered on the stage equally you scrub through or play the timeline. The audio for the relevant frames is also played back.

    When you lot attempt to publish your FLA file with H264 video content on a layer that is neither a guide layer nor a subconscious layer, a alert is shown if the platform you are publishing to does not back up embedded H.264 videos.

  3. Click Browse and select the video file from your reckoner and click Adjacent.

    Optional: If you have Adobe Media Encoder installed on your reckoner and you want to convert the video to another format using AME, click Convert video.

  4. Choose the symbol blazon with which to embed the video.

    Choose the symbol type

    Choose the symbol type

    Embedded Video

    If yous're using the video clip for linear playback in the Timeline, importing the video into the Timeline is the most appropriate method.

    Movie Clip

    A best practise is to place video inside a pic clip instance, because you lot have the most control over the content. The video'south Timeline plays independently from the main Timeline. You lot exercise not take to extend your main Timeline by many frames to accommodate the video, which tin brand working with your FLA file difficult.

    Graphic

    When y'all embed a video clip as a character, you cannot interact with the video using ActionScript (typically you utilize graphic symbols for static images and to create reusable pieces of blitheness that are tied to the main Timeline).

  5. Import the video clip directly onto the Phase (and the Timeline) or as a library item.

    By default, Animate places the video you import on the Stage. To import into the library only, deselect Place Instance on Phase.

    If yous're creating a simple video presentation with linear narration and little to no interaction, accept the default setting and import the video to the Phase. To create a more than dynamic presentation, work with multiple video clips, or add dynamic transitions or other elements using ActionScript, import the video into the library. Subsequently a video clip is in the library, customize it by converting it into a MovieClip object that yous tin more easily control with ActionScript.

    By default, Breathing expands the Timeline to suit the playback length of the video clip you are embedding.

    If the video file contains audio that you don't want to import, deselect Include audio.

  6. Click Next. Review the confirmation messages and click Finish.

    The Video Import wizard embeds the video into the SWF file. The video appears either on the Stage or in the library depending on the embedding options you lot chose.

    Finish video import dialog

    Finish video import dialog
  7. In the Property inspector (Window > Properties), give the video clip an case name, and brand whatsoever modifications to the video clip's properties.

    Video clip instance name

    Video clip example name

Import video files into the library

To import FLV, F4V, or H.264 videos, use the Import > Import Video or Import to Library commands.

To create your own video player, which dynamically loads FLV or F4V files from an external source, place your video inside a pic clip symbol. When you lot load FLV or F4V files dynamically, adjust the dimensions of the movie clip to lucifer the bodily dimension of the video file and scale the video by scaling the movie prune.

 A best practice is to place video inside a movie clip instance, which gives you the virtually command over the content. The video's Timeline plays independently from the main Timeline. You lot practice not take to extend your main Timeline by many frames to accommodate the video, which can brand working with your FLA file difficult.

  1. To import an FLV, SWF, or H.264 video file into the library, do one of the following:

    • Select File > Import > Import To Library.

    • Select any existing video clip in the Library Panel, and select Backdrop from the Library Panel menu. Yous tin also rght-click on the video file and choose Properties in the popular-upwards card. Click Import. Locate the file to import, and click Open.

    Import to library option

    Import to library pick

Alter the backdrop of a video prune

You can modify properties for an instance of an embedded video clip on the Stage, assign the instance an instance name, and alter its width, height, and position on the Stage using the Belongings inspector. You lot can also swap an instance of a video clip—assign a dissimilar symbol to an case of a video clip. Assigning a different symbol to an instance displays a dissimilar instance on the Stage merely leaves all the other instance backdrop (such as dimensions and registration indicate) intact.

In the Video Backdrop dialog box, you can do the following:

  • View data about an imported video clip, including its proper noun, path, creation date, pixel dimensions, length, and file size

  • Change the video prune name

  • Update the video clip if you change it in an external editor

  • Import an FLV or F4V file to supplant the selected clip

  • Export a video clip as an FLV or F4V file

Change video instance properties in the Property inspector

  1. Select an instance of an embedded or linked video clip on the Stage.

  2. Select Window > Properties, and practice whatever of the following:

    • Enter an instance name in the Proper noun text field on the left side of the Belongings inspector.

    • Enter values for West and H to change the dimensions of the video instance.

    • Enter values for X and Y to modify the position of the upper-left corner of the instance on the Stage.

    • Click Swap. Select a video clip to replace the clip currently assigned to the instance.

    You can swap an embedded video clip just with some other embedded video clip, and you tin can swap a linked video clip only with another linked video clip.

View video clip backdrop in the Video Properties dialog box

  1. Select a video clip in the Library Panel.

  2. Select Properties from the Library Panel menu, or click the Properties button located at the bottom of the Library Panel. The Video Properties dialog box is displayed.

Assign a new name to, update, or replace a video

  1. Select the video clip in the Library Panel and select Backdrop from the Library Panel menu.

    • To assign a new proper name, enter the proper name in the Name text field.

    • To update a video, navigate to the updated video file and click Open.

    • To replace a video, click Import, navigate to the FLV, F4V, or H.264 file to replace the current clip, and click Open.

Control video playback using the Timeline

To control playback of an embedded video file, control the Timeline that contains the video. For example, to pause a video playing on the master Timeline, y'all would telephone call a stop() activeness that targets that Timeline. Similarly, you can control a video object in a flick clip symbol by controlling the playback of that symbol's Timeline.

Yous tin can utilise the following actions to imported video objects in flick clips: goTo, play, finish, toggleHighQuality, stopAllSounds, getURL, FScommand, loadMovie, unloadMovie, ifFrameLoaded, and onMouseEvent. To use actions to a Video object, commencement catechumen the Video object to a motion-picture show clip.

To bear witness a live video stream from a photographic camera, apply ActionScript. Outset, place a Video object on the Stage, select New Video from the Library Panel menu. To attach the video stream to the Video object, use Video.attachVideo.

See also Video and attachVideo (Video.attachVideo method) in the ActionScript 2.0 Language Reference, and fl.video in the ActionScript 3.0 Linguistic communication Reference.

Update an embedded video after editing its source file

  1. Select the video clip in the Library Panel.

  2. Select Properties and click Update.

    The embedded video clip is updated with the edited file. The compression settings you lot selected when you offset imported the video are reapplied to the updated clip.

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Source: https://helpx.adobe.com/animate/using/add-video.html

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